How did you handle The Finals’ early success and then the rapid drop in players?
Replied byPatrick Soderlund
Founder & CEO at Embark Studios
Niche: Technology, Gaming
Revenue: N/A/month
Location: N/A
Started: 2018
We launched strong over 20 million downloads fast and then on January 7 the Kurv started falling quickly. There was no single fix. We went back to players, mined the data, improved onboarding, content, and UI/HUD, and kept iterating.
0
From the Full Interview
This answer is part of a full interview with Patrick Soderlund, Founder & CEO at Embark Studios.
Share this Answer
Found this insight valuable? Share it with your network to help others learn from Patrick Soderlund's experience.
Cite This Answer
Use this answer in your research, article, or academic work
Related Answers
What are the primary operational challenges when scaling a repair network to over six hundred locations?
By Matt Ebert
Retail
Approx. $250 Million/mo
How did you manage the severe financial pressures and risks during the early years?
By Allison Ellsworth
Retail
Approx. $42 Million/mo
What milestones are planned over the next year?
By Dave Mondragon
Retail
/mo
Can you tell us how the business started and what that means to you today?
By Paul Guyett
Retail
$1M+/mo
How would you define the role of a Chief Rainmaker in a business?
By Jake Karls
Retail
Approx. 3.16 Million USD/mo
Why did you step down as the Chief Marketing Officer after only eight months?
By Jake Karls
Retail
Approx. 3.16 Million USD/mo
How does corporate culture limit an organization's creative potential?
By Jake Karls
Retail
Approx. 3.16 Million USD/mo